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Fantasy Grounds - Pathfinder RPG - Carrion Crown AP 2: Trial of the Beast (PFRPG)
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Pathfinder Adventure Path #44: Trial of the Beast (Carrion Crown 2 of 6) By Richard Pett The rampaging abomination known as the Beast of Lepidstadt has been captured! Yet rather than destroy the monster for its countless murders and untold crimes, the city council demands the creature receive a fair trial. Upon traveling to Lepidstadt, the adventurers find themselves caught up in the anger and investigations surrounding the Beast’s judgment. Soon it’s up to them to discover whether the legendary monster is truly a killer or merely the instrument of some greater evil—and either way, whether it’s too dangerous to be allowed to survive. This volume of Pathfinder Adventure Path continues the Carrion Crown Adventure Path and includes: “Trial of the Beast,” a Pathfinder RPG adventure for 4th-level characters, by Richard Pett An investigation into the secret society called the Esoteric Order of the Palatine Eye, by Brandon Hodge Revelations on the faith of Pharasma, goddess of birth, death, and fate, by Sean K Reynolds Terror upon terror for Laurel Cylphra in the Pathfinder’s Journal, by F. Wesley Schneider Four exciting and deadly new monsters, by Rob McCreary, Patrick Renie, and Sean K Reynolds Pathfinder Adventure Path is Paizo Inc's monthly full-color adventure. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set. This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions: All maps resized and set up with a preset grid to make combats easy to manage Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly. Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead All the images and handouts from the book available to share with your players as you need them Adapted for Fantasy Grounds by: Danny Stratton Released on November 04, 2017. Designed for Fantasy Grounds version 3.2.2 and higher. Requires: This content requires an active license or subscription for Fantasy Grounds to download and use.

RPG
Indie
Strategy
Fantasy
Party-Based RPG
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SmiteWorks USA, LLC
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2017-11-16
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2024-12-09
Updated
2025-01-04

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