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Fantasy Grounds - Pathfinder RPG - Campaign Setting: Aquatic Adventures
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Pathfinder RPG - Campaign Setting: Aquatic Adventures Dive into Adventure! There's plenty of adventure hidden beneath the gentle tidal cycles and crashing waves of Golarion. Discover the rich ecologies and complex societies hidden in the briny depths of the oceans and seas. In this book you can learn more about merfolk nations, the dangerous sahuagin, peaceful aquatic humanoids, and the aquatic terrors that wage war against them. Dare deadly environments, explore strange underwater cities, and find lost treasures within these pages. This book also provides a wealth of rules for underwater combat and ways for terrestrial adventurers to adapt to aquatic environs, including new archetypes, feats, and magic items. Dive in to underwater adventure! Inside this book you'll find: A thorough gazetteer of Golarion's five oceans that explores the various points of interest and conflicts between those who make these bodies of water their home.A look at Golarion's seas and their inhabitants, as well as strange treasures that can be found within their depths.An expansion of rules for underwater combat that clarifies those presented in the Pathfinder RPG Core Rulebook and introduces new challenges to consider.Dozens of new archetypes, class features, feats, spells, and items both magical and mundane that players can use to prepare their characters for adventures beneath the waves.Pathfinder Campaign Setting: Aquatic Adventures is intended for use with the Pathfinder campaign setting, but can be easily adapted to any fantasy world. This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions: All maps resized and set up with a preset grid to make combats easy to manageIndividual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that areaTokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving aheadAll the images and handouts from the book available to share with your players as you need them Adapted for Fantasy Grounds by: Wayne Arsenault Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and the included Pathfinder RPG and D&D 3.5/ OGL ruleset. Compatible with Fantasy Grounds Unity or Fantasy Grounds Classic

RPG
Indie
Strategy
Fantasy
Party-Based RPG
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SmiteWorks USA, LLC
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Released
2020-10-06
Added
2024-12-09
Updated
2025-06-19

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