
Fantasy Grounds - Embracing the VoidDLC
Embracing the Void Embracing the Void contains the following content: CLASSES TOUCHED BY THE VOID - Those who have embraced the Void have shaped the power gained there into formidable weapons; both steel and eldritch alike. Explore new archetypes for the Ranger, Rogue, and Warlock. SPELLS TO EMBRACE THE VOID - The Void is a realm of flowing energies, open to many spell wielders. Ten new spells are sure to give your campaigns a touch of the unknown. ITEMS FROM THE DEEP VOID - There is little that the Void’s grasp can’t influence, these eight magic items included. GM VARIANT RULE: INSANITY - The Void has driven many brave adventurers to the brink of insanity. Now, Game Masters have new rules to utilize. MONSTERS OF THE VOID - A host of monsters that can be found in the Void. Eight new beasties are ready to assault adventurers that stray too far from safety. 5th-LEVEL ADVENTURE - Birth of The Dark Tree is a short adventure that is intended to be run as a one-shot, or dropped into a long running campaign.